One roll on this table may be substituted for a single damage roll.
Two damage rolls (in the case of triple damage) may be discarded to double
the effect of the roll on this table. (Not to roll twice.)
Reroll inapplicable results.
The decision to roll on this table is always the attacker's.
Example results of location damage; GM should adjudicate, accounting for
damage proportion.
(¼ of total HP for limb, or ½ of total HP for torso, can
indicate the worst effect.)
Other parts (e.g. wings) of non-humanoid creatures may be substituted in the
table.
Roll | Area | Piercing | Slashing | Bludgeoning |
---|---|---|---|---|
1-5 | Torso | Gushing wound Anal probe Organ pierced (add damage x2) Heart pierced | Disemboweled (add damage x2) | Stunned 1 round Broken ribs (2 damage to Dex, Con, Str) Paralyzed 1d4 rounds Broken back (disabled, cannot stand) |
6-7 | Arm | Drop held item | Finger off Gushing wound Arm useless Arm or hand severed | Funny bone - useless 2d6 rounds Broken arm/elbow/hand |
8-9 | Leg | Cannot walk for one round | Toe
off Hamstrung Gushing wound Leg severed | Charlie horse Broken leg/knee/foot |
10 | Head | Eye out Brain hit (Add damage x4) | Blinded by
blood Eye, ear or nose off Throat cut (Add damage x3) | Tongue bitten Bloody nose Teeth out Stunned 1d4 rounds K.O. (Add damage x4 nonlethal) |
Example results of armor damage; GM should adjudicate.
Armor | Piercing | Slashing | Bludgeoning |
---|---|---|---|
Padded Leather Studded Leather Hide | Add damage x1 | Cut open | Add damage x1 |
Chain shirt Chainmail | Pierced | Cut open | Add damage x½ |
Scale mail Banded mail | Pierced | Strap cut | Add damage x½ |
Breastplate Splint mail | Pierced | Strap cut | Dented |
Half plate Full plate | Pierced | Add damage x½ | Dented |
Wooden shield | Pierced | Apply damage x1 to shield (Subtract hardness 5) |
Apply damage x1 to shield (Subtract hardness 5) |
Metal shield | Add damage x½ | Add damage x½ | Apply damage x1 to shield (Subtract hardness 10) |
These effects linger until the armor is repaired.